
Yes, plenty of modern game designers avoid making a game like Monopoly, some of them may actively make a game that isn’t Monopoly, but one can’t ignore the cultural significance of the evergreen game. Countless designers have been inspired by Monopoly. It teaches math and introduces people to a market place.


If you look beyond the roll and move mechanism, it has deep strategy.

There’s a reason, beyond licensing, that Monopoly is a classic. How many games of Monopoly end with someone getting upset and quitting? But it doesn’t deserve to be in the bottom four rated games. And yes, Monopoly is one of the hardest and therefore worst games to teach someone as their first board game and countless people are introduced to board games with Monopoly-more on that in a minute-and the game does a good job of ruining friendships and familial bonds. They want more choices and not leave huge decisions to a simple roll of the dice. Yes, modern gamers have-for the most part-moved beyond simple roll and move. 80-85% of modern games play in a fraction of the time it takes to play Monopoly and the games that take as long as, or longer than, Monopoly create a world, a story, characters, or all three for players to latch onto. Keep in mind that a 4.3 rating tallies up several people who gave the game a perfect 10 and still, there are plenty of people giving it a 1 or a 0 to bring the overall score to below average, but the hate may have gone too far. Tic-Tac-Toe! Many true analog gamers hate Monopoly.

Tic-Tac-Toe may be the most famous game rated below Monopoly. It’s rated 15,760 out of a qualifying, as in enough reviews, 15,763 games. Monopoly’s average score on Board Game Geek hovers around 4.3 out of a possible 10. For the tabletop uninitiated Monopoly hate may sound like lunacy, it’s the bestselling game of all time, but in the board game community, saying that Monopoly is a good game is akin to claiming that one prefers the prequels to the original Star Wars trilogy.
